OPPORTUNITIES FOR RESEARCH IN INFORMATION SYSTEMS USING DOOYEWEERD'S IDEAS

This page collects together opportunities for using Dooyeweerd's ideas in research in the information systems field, which have emerged from discussions in the forthcoming book Foundations of Information Systems Research and Practice by Andrew Basden. Each suggestion is for a research project, which might range from small masters-level study, through PhD project, to multi-project, longer-term research programme. Some tap into extant theories, some produce new ones.

For each suggestion, a brief description is given, followed by type of activity in column 2:

Column 3 lists relevant portions of Dooyeweerd's thought, and its key is common to all tables, given below. Column 4 indicates sections in the book where the ideas are discussed.

1
Table §wn-t-resch. Possible Research Projects to Develop Theoretical Bodies of Knowledge
Possible research Type Portions
of Dooy
See
(Section,
Table)
Research mainly around the Nature of ICT (Also §§wn-t-pdgms)
Big data: Analyse multifarious factors of Big data with Dooyeweerd's aspects. Svy Asp-M §§noc-3.8
Digital preservation: Analyse multifarious factors of digital preservation with Dooyeweerd's aspects. Svy Asp-D §§noc-3.7
Research mainly around ICT Use
HCI and ease of use: Forgotten aspects: Psychic to lingual aspects of HCI have been much researched since the 1980s, and the social; what is the importance of the pistic, ethical, juridical aspects, alongside the aesthetic and economic? Svy
Emp
Asp-OM §§isu-3.4
§§isu-4.1
Holistic view of ICT use: Having explored how each aspect of engaging with the technology is important, investigate the dependency relationships among them. TDev Asp-WMD §§isu-3.4
§§isu-4.1
§§dw-7.4.4
Loyalties to technology: Dooyeweerd's aspects, esp. pistic, ethical offer fresh insights into brand and technology loyalties. Svy
Emp
Asp-I Table §isu-t-EIT
Engaging with meaningful content (EMC) has not been sufficiently recognised, and its different from EIT, ELI needs to be understood. Dooyeweerd's law-subject-object idea can help. PhF EMC
LSO
Asp-MP
§§isu-3.5
Aspects of meaningful content: satisfaction?: Study how the information satisfaction, fulfilment and usefulness of applications correlates with the inclusion or omission of relevant aspects in its meaningful content. Emp Asp-MN §§dw-7-8
§§isu-3.5
§§isu-4.7
Games and virtual worlds that satisfy: Hypothesis: Gameplay is better, VWs satisfy more if they encapsulate more aspects richly. Empirically investigate what users find meaningful in each aspect encapsulated in content of world. Emp Asp-WM
EMC
§§isu-4.6
§§isu-3.5.2
Aspects of engaging with meaningful content: Empirically explore how each aspect is important for engaging with IS content, e.g. pistic for believability. Emp Asp-IM §§dw-8.3-4
§§isu-3.5
Quality of engagement with games and virtual worlds: Engagement with virtual worlds is multi-aspectual functioning. Use aspects to analyse quality of engagement with games and virtual worlds. e.g. challenge (formative), generosity (ethical). Might link with quality of content of world. Emp Asp-N
EMC
§§isu-4.6
§§isu-3.5.3
Tacit knowledge in EMC: Which aspects of knowing are active in engaging with meaningful content, in games, in personal IS, in organizational IS, etc. Emp Know
Asp-K
§§isu-3.5
§§dw-8.4
Tacit knowledge in organizations: Explore the aspects of tacit knowing (beyond psychic, social). Reinterpret extant taxonomies in aspectual terms. Differ by types of social relationship? Emp Asp-K §§isu-4.4
§§dw-8.4
§§dw-9.6.3
Social media at work: forgotten aspects: Which aspects of social media EIT, EMC, ELI have been overlooked, and what is their importance? Emp AEF
EDX
Asp-O
§§isu-4.2
§§isu-3.6
Unexpected, indirect impacts in ICT use cause problems in ICT use. Use aspects of functioning and repercussions to investigate types of repercussion and how they arise Svy
Emp
Asp-FO
ELI
§§isu-3.6
§§dw-8.2
Understanding home computing: How is each aspect important in home computing? As part of life (ELI)? In EIT? In EMC? Emp AEF
Asp-Q
EDX
§§isu-4.6
§§isu-3.3
Computer procrastination is a complex, little-studied problem. Breems' initial work requires deepening, to understand the complex issues involved and the interplay among them. Emp AEF
Asp-MN
§§isu-3.7
§§isu-3
§§isu-4.13
Data / information quality would benefit from richer understanding, esp. of overlooked aspects. Dooyeweerd's aspects can expand and situate extant classifications [Wang & Strong]. TDev Asp-N
EMC
§§isu-4.7
Extending TAM: Given three engagements (EIT, EMC, ELI), add a construct about engaging with meaningful content alongside PEOU, PU. TDev
Emp
EMC §§isu-4.8
Extending UTAUT: Why factors like age, gender and not e.g. faith, attitude? Bring in every aspect. TDev
Emp
Asp-M §§isu-4.8
Extending Delone & McLean's ISSM: ISSM seems to overlook several aspects; example given of ethical. TDev Asp-MN §§isu-4.9
Usefulness and ICT benefits are poorly conceptualized, especially for non-organizational use e.g. games. Aspectual normativity provides philosophical grounds for understanding this and tool for studying it. Reinterpet Yousafzai's factors and undertake empirical study. Svy
Emp
Asp-N §§isu-4.10
§§dw-7.5
Intensive use of ICT: Clarify the various stages etc. by aspects; consider missing aspects (e.g. ethical: trust) and every engagement. TDev
Emp
Asp-F
AEF
§§isu-4.12
§§isu-3.3
§§isu-3.5.3
Innovative use of ICT: Study aspects of innovative use; conceptualize as aspectual possibility. Emp Asp-P §§isu-4.12
§§dw-8.2
ICT use and climate change: Individual responsibility about ICT use, not just as power consumption as how it changes our behaviour. The Aspectual Engagements Framework can take all such issues into account together. Svy
Emp
AEF
Asp-F
§§isu-4.13
§§soc-2.1
§§soc-4.2
Ethics of ICT use: Various discourses may be grounded, situated and enriched, and also brought into contact with each other by Dooyeweerd's multi-aspectual normativity and Shalom Principle. TDev AEF
Asp-N
LSO
§§isu-4.13
Non-use of ICT; Resistance: Analyse reasons for non-use of ICT by Dooyeweerd's aspects, which allows for multiple and complex (multi-aspectual) reasons. Emp Asp-R §§isu-4.14
Affordance is not properly understood: While reconceptualizing affordance as suggested under 'ICT features' (below):
  • Reinterpret extant discourses and taxonomies of affordance using this, as in Table §§ft-t-affasps.
  • Enrich extant taxonomies with new aspectual affordances, incl empirically.
  • Empirically investigate new kinds of affordance, e.g. games.
Svy
Emp
Asp-MPD
LSO
§§isu-4.15
§§ft-3.3
Research mainly around ICT Features
Reconceptualize Affordance: We must do more than classify affordances; must understand affordance. Ground affordance in 'oceanic' meaningfulness; triple-aspect 'model' as an expression of inter-aspect dependency and normativity of each affordance. Link with Aspectual Engagements Framework. Link with ICT use above. TDev Ocean
LSO
Asp-MDN
AEF
§§ft-3.3
§§isu-4.15
§§dw-7-8
§§dw-3.1
§§dw-1.2.3
Appropriateness is an important norm of ICT features interaction possibilities, innards and protocols), but what is appropriateness? Develop the ideas in §§ft-3.4. TDev Asp-N §§ft-3.4
§§isu-4.15
Quality of ICT features: Survey literature on quality of ICT features by reference to aspectual appropriateness of interaction possibilities, innards and protocols. Svy Asp-N §§ft-3
§§isu-4.15
Software libraries:
1. Survey, evaluate extant software libraries against aspectual appropriateness of innards, Table §ft-t-innards-asp.
2. Enrich extant.
3. Design ontologies for new aspects.
Des Asp-ML §§ft-4.2
§§isd-6.2
§§dw-7-9
File formats, protocols: Review protocols, file formats: how well their constructs cater for rich meaningfulness in each relevant aspect (primary, secondary). Svy Asp-M §§ft-4.3
Text-handling facilities currently inadequately cover full everyday experience of text-handling. Survey extant text protocols for suitability to handle this; Table §ft-t-text-asps shows how, but needs developing. Design 'ideal' text-handling facility. Similarly with facilities meaningful in other aspects. Svy
Des
EDX
Asp-M
§§ft-4.3.2
Research mainly around ICT and Society
Situating societal paradigms: Aspectually analyse ICT-and-society paradigms like TD, SCOT, SST to situate them in a wider picture. Empirically investigate the realities of work within these paradigms, to reveal which aspects are seen as important in each. Surprise us with grounds for dialogue, collaboration and mutual enrichment! Svy
Emp
Asp-M §§soc-4.1
Analysis of widespread impacts of ICT using Table §soc-t-widespread (climate change) as example, on data from survey or empirical studies. Svy
Emp
Asp-F §§soc-4.2.2
§§isu-4.13
Societal issues: Forgotten aspects: Among societal issues like surveillance or hacking, many aspects are overlooked; esp. aesthetic, ethical. Explore how all aspects important. Svy
TDev
Asp-O §§soc-4.2.2
Life without ICT: Use aspects to study the life of those without ICT. Gain richer picture of what precisely is problematic about the digital divide. Emp Asp-NM §§soc-4.3
Structuration theory: Overcome some anomalies with Dooyeweerd's aspects and correlative enkapsis. Clarify, enrich Giddens' notion of values. Dooyeweerd's 'oceanic' view of meaningfulness and law subverts conventional macro-micro opposition. TDev Asp-M
Umw
Ocean
§§soc-4.5
§§soc-5.3
§§soc-5.4
§§dw-1.2.3
Research mainly around ICT Development
ICT development as multi-aspectual responsibilities: Develop the Four Responsibilities Framework by analysing extant advice / guidance on development of many kinds (e.g. games). Work to establish the framework in extant thought, then test its usefulness empirically. Multiview might be amenable to incorporating its ideas. Svy Asp-MN §§isd-3,4-7
Agile development: Critically analyse principles and practice of agile development; enrich for longevity and wider kinds of systems. TDev
Emp
Asp-N
Asp-I
§§isd-7.2
Systems maintenance has little theoretical underpinning: Empirically investigate importance of each aspect in systems maintenance and upgrade, yielding better guidance. With this and Dooyeweerd's discussion of change, build theory. Emp
TDev
Asp-M §§isd-4.2
§§dw-8.3
§dw-9
Aspectual interview techniques: Test, expand, develop MAKE for eliciting tacit knowledge, and MAIT for supportive interviewing. The 'oceanic' nature of Dooyeweerd's aspects makes aspectual analysis useful in cross-cultural situations. Emp
Svy
Asp-M
Ocean
§§isd-6.3
§§isd-5.3
§frp-4.2.2
Aspectual analysis: See Practice. Useful in Grounded Theory and interpretive field studies? Asp-M §§frp-4
Knowledge elicitation: Develop a knowledge elicitation technique combining both the Why and What Else questions with aspects Emp Asp-M §§isd-6.3
Games development: Establish Bartle's theory of games development, enrich his principles -- or those of others. TDev Asp-MN §§isd-2.6
§§isd-6.4
Gamification of serious software: Dangers of inauthenticity might be addressed by understanding that games and gamified software are led by different aspects. TDev Asp-Q
Asp-D
§§isd-2.6
§§isd6.5

Key to Column 3:


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Written: 4 January 2017 Last updated: